![]() That means that if an item doesn’t have a better place, colonists will drop it here.įor now, this is what we want, so you can leave this menu un-touched. ![]() The empty boxes near the top represent any items stored on the tile you clicked on (currently, we have no stuff, so the boxes are probably empty):īelow the tile inventory is the Storage Zone information (Items Allowed, Items Not Allowed, and Is Fallback Zone all have to do with the storage zone).Īs long as NO items are allowed, “Is Fallback Zone” will be set to YES. This is what the tile’s inventory tab looks like. To know about the storage zone, we want to go to the “Inventory” tab, which is the 2nd one: You’ll see a box on the left side of the screen pop up with information about the room. Left click on a tile in the storage zone. This is called a “Storage Zone,” it’s an area on the floor where colonists will store items.įirst, let’s go over how to get information about this zone. Move the camera over to the shaded area with the boxes. ![]() You can move the camera around your base with WASD, and use the middle mouse button or Z and X to rotate your view. You should start by pausing the game, as we don’t have a reason to go forward in time yet. While it’s paused there will be a light grey border at the edges of the screen. Press SPACEBAR to pause and un-pause the game. I chose a light blue core, don’t worry if yours looks a little different than mine in the screenshots. The starting map is always the same, you should see your core and the colors you chose in the middle. Once we load into the game, we’re presented with our basic station. All of this is cosmetic so you can choose anything you like. When starting a new game you’ll be prompted to create your core, name yourself and your station. It’s probably not the most optimal gameplay, but if you have been struggling to get started or frustrated at the lack of in-game tutorials, this is for you. This guide is intended to get you through the opening part of the game while teaching you about the basics of playing. I didn’t really get it, and the tutorial just confused me more. In my first few hours of playing Starmancer I had to restart dozens of times due to bugs, not understanding the mechanics, colonists suffocating because they’re not wearing a spacesuit outside, or otherwise irreversibly screwing up my start and getting stuck and frustrated. It contains an early game walkthrough with explanations of most major systems in the game, and advice about how to progress further once you’re done with what the guide covers. Help! My crew member’s not going on the Contract?.When You’ve Researched the Ore Refinery ….Unlock a Food Supply Crate & New Storage Zone.
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